Celestial Tome

1 Platinum, Legendary

A tome with remnants of the touch of holy figures, wrapped in divine garment.

1 use. As an action, you can use this tome to touch a creature and cleanse them of any poison, disease, and curses. The tome loses all of its magic after the use.

Revival Tome

100 Platinum, Fabled

A tome covered in vines ooze the power between life and death.

1 use. As an action, you can use this tome to revive someone who’s died within a week. Their physical stats are all temporarily set to -3 for a week and gain 3 levels of exhaustion upon being revived. The tome loses all of its magic after the use.

Divination Tome

3 Platinum, Fabled

A tome with markings of wish granting dragons and other celestial bodies.

1 use. As an action, you can use this tome to divinate to one of the overgods of the OuterWorlds and ask them to grant you a wish. It must be a wish that is within your own power, like a banquet or a new ability. If it far exceeds what you could do on your own, the DM must decide on a punishment of equal severity to what you asked for. The tome loses all of its magic after the use.

Creation Remnant

Can’t Be Bought, Cursed, Fabled

A piece of concentrated magic from the age of the architects, the forgotten creators of the OuterWorlds.

1 use. As an action, you can use this remnant of the old bygone era of creation and choose to rewrite an event that has taken place in the last hour. Whatever you choose will happen, however you cannot cause the death of a creature or say that a massive event happens.

It has to be a slight change like “This person chose this bottle instead of the poison,” or “This enemy chose not to kill my friends,” simple decisions that can then butterfly into a new reality. The present will acquiesce to whatever was changed. The remnant loses all of its magic after its use.

After using this, you incur 6 levels of exhaustion and a grievous wound on each of your arms, legs, and eyes.