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1 of the 6 main stats a character has. Being 1 of the 3 mental stats, intelligence has to do with book smarts and recalling information you already know.
This can include remembering a memory from long ago, using your medical knowledge to stop an injury, and anything else that has to do with being specifically smart.
Intelligence
The roll at the beginning of a combat that determines the fighting order of all the characters. Initiative uses dexterity for the roll that determines when you go.
Initiative
The type of crafts that character with the Path Of Tinkering, Tinker Tinker, can create.
Inventions
It means that a type of damage or aliment does nothing to a character with immunity to it.
EX: A character with immunity to fire and disease does not take fire damage and can’t catch a disease.
Immunity
As extra actions during combat, doing little things like giving a character an item, trying to focus and look for something, or even taking the time to command a minion.
Interactions