If you want to get anything from the Divine Ace page, you must pass the Barrier Of Entry for the Divine Archetype. this means you need:

Divine Spellmaker Tier I

Religion

Ace Path Upgrade

You can now start your own religion. Others can now pray to you and gain Divine Magic the same way that you once prayed to someone higher.

For every thousand followers you acquire, you will gain a +1 bonus when rolling a damage total and an extra 10 maximum mana points

Requires Godhood

Divine Spellmaker God Tier

Ace Path Upgrade

God Tier Spells have following restrictions

Mana Cost ranging from 5 to 10, Dice ranging from 1d20 to 1d100, range of 1000ft, 6 to 10 targets, +5-10 to Spell DC

The Apotheosis Ability has no effect on God Tier Spells

Requires Godhood and Divine Spellmaker Tier V

Mystic Spellmaker

Ace Path Upgrade

Your God Tier Spells are now considered mystical, meaning that it bypasses magical resistances to that damage type and is unaffected by anti-magical effects

Requires Divine Spellmaker God Tier

Zenith

Ace Ability

There’s no longer a time limit on the Apotheosis ability

Requires Veneration

Godhood

Ace Ability

You are now considered a Deity and a Godly being.

Instead of deriving your divine power and magic from any deity, you are now the direct source of that divine power.

Requires Zenith

The OuterWorlds

Ace Ability

During a short rest as an activity, you are now able to travel outside of your dimension into the OuterWorlds and to other dimensions and realms you know of. You can bring as many willing creatures as you wish.

(More information will be able to be found on the FF Wiki when it’s done)

Requires Godhood

Omniscience

Ace Ability

You gain truesight with a range that spans the entire dimension you’re within. You are also now able to make memory skill checks to learn about any information as long as it is sourced from the dimension you’re currently in

Requires Godhood

Divine Intervention

Ace Perk

Seer Of All

Ace Perk

4 Points | 1 Max

When you use the Interference Ability, it instantly works instead of your having to flip a coin or roll a D100

Requires Benevolent and Godhood

4 Points | 1 Max

You can make memory skill checks to learn information from any dimension, even if you’re not even close to that dimension.

Requires Omniscience

4 Points | 1 Max

You can travel dimensions within an action now.

Requires The OuterWorlds

4 Points | 1 Max

You and everyone else within your Divine Aura have advantage on all saving throws

Requires Divine Aura (1)

Divine Health

Ace Perk

Immortality

Ace Perk

4 Points | 1 Max

You are immune to any types of poisons, diseases, and curses. you are a walking curse removal effect.

Requires Restoration

4 Points | 4 Max

You simply can no longer be killed. You can still be knocked unconscious.

Requires All Divine Path Upgrades, Abilities, and Perks

4 Points | 1 Max

Instead of spending a fourth of your maximum, you now can spend spend mana points equal to an eighth of your maximum to use the Revive Special Action

Requires Greater Restoration

4 Points | 1 Max

Instead of following the effects of the Tome Of Revival, when you use the Revive Special Action to resurrect someone they come back with half health and half of any other recoverable resource pools

They’re stats are not set to -3 for a week and they do not gain three levels of exhaustion

Requires Magical Strength

Bend Reality

Ace Perk

Godly Aura

Ace Perk

Cursed Technique

Ace Perk

Godly Smite

Ace Perk

1 Point | 20 Max

Add a +1 bonus to damage total after using the SMITE Special Action

Requires Divine Smite

4 Points | 1 Max

You are now able to use the Cleanse Special Action to place poisons, diseases, and curses on creatures. The poison, disease, or curse is placed upon the creature if they fail a save against your Divine Spellmaker DC.

Requires Restoration

Raisement

Ace Perk

Revivify

Ace Perk

Oathbreaker

Ace Perk

Oathsetter

Ace Perk

4 Points | 1 Max

Instead of your three guidelines being given to you by a deity, you set your own guidelines.

Requires Oath and Godhood

4 Points | 1 Max

There are no longer any consequences for failing your guidelines

Requires Either Lawful, Neutral, Chaotic