If you want to get anything from the Divine Ace page, you must pass the Barrier Of Entry for the Divine Archetype. this means you need:
Divine Spellmaker Tier I
Religion
Ace Path Upgrade
You can now start your own religion. Others can now pray to you and gain Divine Magic the same way that you once prayed to someone higher.
For every thousand followers you acquire, you will gain a +1 bonus when rolling a damage total and an extra 10 maximum mana points
Requires Godhood
Divine Spellmaker God Tier
Ace Path Upgrade
God Tier Spells have following restrictions
Mana Cost ranging from 5 to 10, Dice ranging from 1d20 to 1d100, range of 1000ft, 6 to 10 targets, +5-10 to Spell DC
The Apotheosis Ability has no effect on God Tier Spells
Requires Godhood and Divine Spellmaker Tier V
Mystic Spellmaker
Ace Path Upgrade
Your God Tier Spells are now considered mystical, meaning that it bypasses magical resistances to that damage type and is unaffected by anti-magical effects
Requires Divine Spellmaker God Tier
Zenith
Ace Ability
There’s no longer a time limit on the Apotheosis ability
Requires Veneration
Godhood
Ace Ability
You are now considered a Deity and a Godly being.
Instead of deriving your divine power and magic from any deity, you are now the direct source of that divine power.
Requires Zenith
The OuterWorlds
Ace Ability
During a short rest as an activity, you are now able to travel outside of your dimension into the OuterWorlds and to other dimensions and realms you know of. You can bring as many willing creatures as you wish.
(More information will be able to be found on the FF Wiki when it’s done)
Requires Godhood
Omniscience
Ace Ability
You gain truesight with a range that spans the entire dimension you’re within. You are also now able to make memory skill checks to learn about any information as long as it is sourced from the dimension you’re currently in
Requires Godhood
Divine Intervention
Ace Perk
Seer Of All
Ace Perk
4 Points | 1 Max
When you use the Interference Ability, it instantly works instead of your having to flip a coin or roll a D100
Requires Benevolent and Godhood
4 Points | 1 Max
You can make memory skill checks to learn information from any dimension, even if you’re not even close to that dimension.
Requires Omniscience
4 Points | 1 Max
You can travel dimensions within an action now.
Requires The OuterWorlds
4 Points | 1 Max
You and everyone else within your Divine Aura have advantage on all saving throws
Requires Divine Aura (1)
Divine Health
Ace Perk
Immortality
Ace Perk
4 Points | 1 Max
You are immune to any types of poisons, diseases, and curses. you are a walking curse removal effect.
Requires Restoration
4 Points | 4 Max
You simply can no longer be killed. You can still be knocked unconscious.
Requires All Divine Path Upgrades, Abilities, and Perks
4 Points | 1 Max
Instead of spending a fourth of your maximum, you now can spend spend mana points equal to an eighth of your maximum to use the Revive Special Action
Requires Greater Restoration
4 Points | 1 Max
Instead of following the effects of the Tome Of Revival, when you use the Revive Special Action to resurrect someone they come back with half health and half of any other recoverable resource pools
They’re stats are not set to -3 for a week and they do not gain three levels of exhaustion
Requires Magical Strength
Bend Reality
Ace Perk
Godly Aura
Ace Perk
Cursed Technique
Ace Perk
Godly Smite
Ace Perk
1 Point | 20 Max
Add a +1 bonus to damage total after using the SMITE Special Action
Requires Divine Smite
4 Points | 1 Max
You are now able to use the Cleanse Special Action to place poisons, diseases, and curses on creatures. The poison, disease, or curse is placed upon the creature if they fail a save against your Divine Spellmaker DC.
Requires Restoration
Raisement
Ace Perk
Revivify
Ace Perk
Oathbreaker
Ace Perk
Oathsetter
Ace Perk
4 Points | 1 Max
Instead of your three guidelines being given to you by a deity, you set your own guidelines.
Requires Oath and Godhood
4 Points | 1 Max
There are no longer any consequences for failing your guidelines
Requires Either Lawful, Neutral, Chaotic