If you want to get anything from the Universal Ace page, you must pass the Barrier Of Entry for the Universal Archetype. this means you need:
At Least 1 Universal Ability
Perfect Talent
Ace Ability
When rolling a skill check you have a bonus in, the bonus of the skill check is multiplied by 3.
This does not apply for saving throws.
Requires Reliable Talent & 6 Skill Checks With+3 Bonus
Prep Time
Ace Ability
After everyone rolls for initiative, you get an interaction action and movement action before proper initiative order. After this, you go back to normal initiative order and combat proceeds as normal
Require Quick Wit’ It and Alert
Gregarious
Ace Ability
You gain an additional interaction action during combat
No Requirement
Boosting Bonus
Ace Perk
Boosting Stat
Ace Perk
4 Points l Can Apply 5 Times Max Per Skill Check
If you have a +5 as a bonus, you are now able to increase it by 1 past 5
Requires Prodigy
4 Points l Can Apply 5 Times Max Per Base Stat
If you have a 5 in a base stat, you are now able to increase it by 1 past 5
Requires Prodigy
Effective Talent
Ace Perk
Get Ready
Ace Perk
2 Points | 5 Max
Add an additional +1 bonus when rolling a saving throw
Requires Perfect Talent
4 Points | 1 Max
You can now perform the Ready special action as a quick action
Requires Quick Wit’ It
Cousin-Like
Ace Perk
Kamazes
Ace Perk
4 Points | 1 Max
When you roll a 1 on a D20, it is not counted as a critical failure and you still gain Inspiration
Requires Reliable Talent
4 Points | 1 Max
You no longer gain exhaustion from using too many dash effects in a Chase Combat
Requires Athlete