If you want to get anything from the Universal Ace page, you must pass the Barrier Of Entry for the Universal Archetype. this means you need:

At Least 1 Universal Ability

Perfect Talent

Ace Ability

When rolling a skill check you have a bonus in, the bonus of the skill check is multiplied by 3.

This does not apply for saving throws.

Requires Reliable Talent & 6 Skill Checks With+3 Bonus

Prep Time

Ace Ability

After everyone rolls for initiative, you get an interaction action and movement action before proper initiative order. After this, you go back to normal initiative order and combat proceeds as normal

Require Quick Wit’ It and Alert

Gregarious

Ace Ability

You gain an additional interaction action during combat

No Requirement

Boosting Bonus

Ace Perk

Boosting Stat

Ace Perk

4 Points l Can Apply 5 Times Max Per Skill Check

If you have a +5 as a bonus, you are now able to increase it by 1 past 5

Requires Prodigy

4 Points l Can Apply 5 Times Max Per Base Stat

If you have a 5 in a base stat, you are now able to increase it by 1 past 5

Requires Prodigy

Effective Talent

Ace Perk

Get Ready

Ace Perk

2 Points | 5 Max

Add an additional +1 bonus when rolling a saving throw

Requires Perfect Talent

4 Points | 1 Max

You can now perform the Ready special action as a quick action

Requires Quick Wit’ It

Cousin-Like

Ace Perk

Kamazes

Ace Perk

4 Points | 1 Max

When you roll a 1 on a D20, it is not counted as a critical failure and you still gain Inspiration

Requires Reliable Talent

4 Points | 1 Max

You no longer gain exhaustion from using too many dash effects in a Chase Combat

Requires Athlete