Horde Escapee
Perk
Sneak Attack
Perk
2 Points | 5 Max
When an opportunity attack misses you, the amount of movement you gain increases by 5ft
Requires Elusive
2 Points | 5 Max
When you land an attack from a successful stealth, add +1 to the damage total
Requires +2 Bonus In Stealth
Uncanny Reflex
Perk
Counter
Perk
Wolf Pack
Perk
Pack Cohesion
Perk
Quicker Attack
Perk
Precise Evasion
Perk
The Zone
Perk
Optimal Focus
Perk
Special Flash
Perk
Flash Act
Perk
Gentle Reminder:
Perks use the battle points you get after a combat.
🤸Agile Combat Perks
4 Points l 1 Max
Yo do not need to see the attack in order to halve the damage total
Requires Reflexes
4 Points | 1 Max
When you land your opportunity attack after someone misses an attack against you, it’s treated as an automatic critical hit
Requires Riposte
2 Points | 4 Max
When you are within melee range of an ally, you get an additional +1 bonus to all attack rolls
Requires Pack Mentality
4 Points | 1 Max
The bonus and advantage from Pack Mentality now applies to acrobatics and precision saving throws
Requires Pack Mentality
4 Points | 1 Max
When you make a dual wielding attack on your quick action, you can make an additional attack
Requires Quick Tactics
4 Points | 1 Max
Precision saving throws now benefit from the Evasion ability
Requires Evasion
4 Points | 1 Max
You can enter and end the Flow State as a free action once each per round
Requires Flow State
4 Points | 4 Max
You can stay in the Flow State without gaining levels of exhaustion for an additional 5 minutes
Requires Flow State
4 Points | 1 Max
You can perform quick action based Special Actions on your Flash Action
Requires Flash Action
4 Points | 1 Max
You can make any skill check roll you want on your Flash Action
Requires Flash Action