Horde Escapee

Perk

Sneak Attack

Perk

2 Points | 5 Max

When an opportunity attack misses you, the amount of movement you gain increases by 5ft

Requires Elusive

2 Points | 5 Max

When you land an attack from a successful stealth, add +1 to the damage total

Requires +2 Bonus In Stealth

Uncanny Reflex

Perk

Counter

Perk

Wolf Pack

Perk

Pack Cohesion

Perk

Quicker Attack

Perk

Precise Evasion

Perk

The Zone

Perk

Optimal Focus

Perk

Special Flash

Perk

Flash Act

Perk

Gentle Reminder:

Perks use the battle points you get after a combat.

🤸Agile Combat Perks

4 Points l 1 Max

Yo do not need to see the attack in order to halve the damage total

Requires Reflexes

4 Points | 1 Max

When you land your opportunity attack after someone misses an attack against you, it’s treated as an automatic critical hit

Requires Riposte

2 Points | 4 Max

When you are within melee range of an ally, you get an additional +1 bonus to all attack rolls

Requires Pack Mentality

4 Points | 1 Max

The bonus and advantage from Pack Mentality now applies to acrobatics and precision saving throws

Requires Pack Mentality

4 Points | 1 Max

When you make a dual wielding attack on your quick action, you can make an additional attack

Requires Quick Tactics

4 Points | 1 Max

Precision saving throws now benefit from the Evasion ability

Requires Evasion

4 Points | 1 Max

You can enter and end the Flow State as a free action once each per round

Requires Flow State

4 Points | 4 Max

You can stay in the Flow State without gaining levels of exhaustion for an additional 5 minutes

Requires Flow State

4 Points | 1 Max

You can perform quick action based Special Actions on your Flash Action

Requires Flash Action

4 Points | 1 Max

You can make any skill check roll you want on your Flash Action

Requires Flash Action