🧪Path Of Alchemy🧪

Chemical Cook

Path

You can create 1 Path Of Alchemy Custom Craft during a short rest. The Custom Crafts of this Path are also called Concoctions

You gain a resource pool of Ingredient Points equal to two times your Intelligence plus your Science Bonus. This resource pool does not recover at a long rest and is finite, it can be refilled by finding more ingredients manually.

Your Elements include random materials, minerals, and chemical compounds that you would have reasonably picked up or purchased. The limits of what qualifies is at the DM’s discretion.

Your Restrictions are action or interaction action use; the damage dice, range, and Ingredient Cost of a Concoction are determined by the DM

In order to craft a Concoction, you need to spend Ingredient Points equal to the total cost

Instantly gain the Concoct ability upon choosing Chemical Cook

Requires Proficiency In Alchemist Supplies

Path Of Alchemy: Special Rule

Instead of normal Path Upgrades, Abilities, or Perks, the Path Of Alchemy uses Power Progressions.

Power Progressions are a fusion of Abilities and Perks, meaning that they count as either and can be gained by either Training or spending Battle Points

INT : Science

Skill Check

Measures your ability to test scientific and chemical theories through the scientific method. You must have your alchemist supplies on your person or you will automatically fail the check. Gain a +2 bonus to the skill check.

(Automatically Gain When You Get Chemical Cook)

Custom Craft Rolls & DC

Path Of Alchemy Concoctions are based off your Science skill check

8 + INT + Science Bonus

Concoct

Ability

You gain a new Special Action: Concoct

As a quick action, you can spend Ingredient Points equal to the cost of a Concoction to instantly craft it.

However, Concoctions made with this Special Action can have chemical accidents. The first time you use this Concoction, roll a d10.

If you get below a 7, it has an accident. This means that instead of having the effect you originally wanted, it takes on the effect of another Concoction you have previously made. This is randomly selected by the DM by their own method.

Automatically Gain After Getting Chemical Cook

Recipe

Power Progression

Method

Power Progression

Scavenge

Power Progression

Medicine

Power Progression

Correction

Power Progression

Quickcooking

Power Progression

2 Points | 1 Max

Right after finding out that your Concoction had an accident, you can immediately spend the amount of ingredients it took to concoct the Concoction to not only refill it but also get a chance to reroll the accident chance the next time you use the Concoction

Requires Recipe (1)

2 Points | 5 Max

You can concoct an additional Concoction at a short rest or on the Concoct Special Action

Requires Recipe (1) and Method (1)

Potions

Power Progression

Hard Drugs

Power Progression

4 Points | 1 Max

As long as you have the source of a power (Magic, Mystic, etc), Instead of concocting one of your Concoctions you can recreate Potions found in Magic and Mystic Items up to the DM’s discretion. In order to recreate a potion, you must spend Ingredient Points equal to the gold cost of the potion. If the potion item is less than 1 gold, then it will only cost 1 Ingredient Point

Requires Medicine and Magishine

4 Points | 1 Max

Instead of concocting one of your Concoctions you can recreate Drugs found in High Tech Items up to the DM’s discretion. In order to recreate a drug, you must spend Ingredient Points equal to the gold cost of the drug. If the drug is less than 1 gold, then it will only cost 1 Ingredient Point

Requires Medicine and Moonshine

Magishine

Power Progression

Moonshine

Power Progression

4 Points | 5 Max

As long as you have the source of a power (Magic, Mystic, etc), you can add magical elements to your Concoctions when concocting them

Requires Moonshine

4 Points | 1 Max

When concocting a Concoction, you can choose to improvise it’s restrictions

However, any improvised Concoction has a -5 debuff when rolling with it and cannot benefit from Recipe

Requires Chemical Cook

Valid Dew

Power Progression

Chem Element

Power Progression

4 Points | 6 Max

When you roll a d10 to see if your Concoction has an accident, the minimum number you need is one less

Requires Chemical Cook

4 Points | 5 Max

When you concoct a Concoction at a short rest, it gains +1 to all rolls and to DC

Requires Chemical Cook

2 Points | 5 Max

Instead of concocting one of your Concoctions you can recreate Drugs found in High Tech Items up to the DM’s discretion.

In order to recreate a drug, you must spend Ingredient Points equal to the gold cost of the drug. If the drug is less than 1 gold, then it will only cost 1 Ingredient Point

Requires Recipe (3) and Method (3)

2 Points | 1 Max

You gain a new Special Action: Scavenge

As an action once per general area, you can roll an investigation with advantage to scavenge for Ingredient Points around you. The DM will give you an amount based on your roll. You cannot do this in the same area twice. The DM can also say that there are no ingredients in the immediate vicinity.

Requires INT Skill Check : Science

4 Points | 1 Max

When you make custom moves with another Path, you can include elements involving ingredients and Concoction creation in those custom moves

Requires Chemical Cook and Moonshine

4 Points | 1 Max

When improvising a Concoction, it no longer has a -5 debuff applied to it

Requires Moonshine and Recipe (3) and Competency (3)