⚔️Combat Perks
Vigor Up
2 Points | Can Have 10 max
When you are rolling for damage for a melee or ranged weapon attack, add +1 to the total.
Distance Up
2 Points | Can Have 10 max
Increase the range of how far you can shoot ranged weapons by 5ft.
Extra Attack
4 Points | Can Have 1 Max
When you use your action to attack with a melee or ranged weapon, you can make two attacks instead of one.
Takedown
4 Points | Can Have 1 max
After reducing a creature’s HP to 0, you can immediately make another attack at a creature within either your attack range or walking distance
Indomitable
4 Points | Can Have 1 max
After being reduced to 0 HP, you can come back up to 1 HP Once per long rest.
Super Crit
4 Points | Can Have 1 max
You now need to roll either a natural 19 or 20 in order to get a critical strike on an attack or a critical save on a saving throw.
Gentle Reminder:
Perks use the battle points you get after a combat.