⚔️Combat Perks

Vigor Up

2 Points | Can Have 10 max

When you are rolling for damage for a melee or ranged weapon attack, add +1 to the total.

Distance Up

2 Points | Can Have 10 max

Increase the range of how far you can shoot ranged weapons by 5ft.

Extra Attack

4 Points | Can Have 1 Max

When you use your action to attack with a melee or ranged weapon, you can make two attacks instead of one.

Takedown

4 Points | Can Have 1 max

After reducing a creature’s HP to 0, you can immediately make another attack at a creature within either your attack range or walking distance

Indomitable

4 Points | Can Have 1 max

After being reduced to 0 HP, you can come back up to 1 HP Once per long rest.

Super Crit

4 Points | Can Have 1 max

You now need to roll either a natural 19 or 20 in order to get a critical strike on an attack or a critical save on a saving throw.

Gentle Reminder:

Perks use the battle points you get after a combat.