Quick links to Combat Ace pages are in each of the three Combat Ability pages
⚔️Path Of Combat⚔️
Battle Tactics
During A Short Rest, You Can Create A Combat Ability Under The Following Parameters
rolls off of weapon bonuses | DC = 8 + STAT + weapon bonus
Elements & Restrictions
Maneuvers, Technique, Physical Weapons
Damage & Range Of Weapon (Melee Or Ranged)
Not Compatible with Firearms
Can Only Make Action Abilities
Improved Tactics
Requires battle tactics
all of your combat techniques can now be performed as bonus actions. when your are rolling for a combat technique, gain a +1 bonus to the roll.
all of your combat techniques can now be performed as reactions. when your are rolling for a combat technique, gain a +2 bonus to the roll instead of the +1 from improved tactics.
You Can Shield Yourself With A Weapon Using Its Damage Dice Or You Can Use A Bonus Action To Dual Wield With A Weapon You’re Not Supposed To Like A Longsword.
Examples
Superior Tactics
Requires Improved Tactics
Determined Wits
Requires Battle Tactics
real warriors can improve on the fly without having to have mastered a technique over rest. when performing a combat technique, you can try and perform a move you make up on the spot instead of what you have written down.
when you roll for made up combat techniques, you gain a -5 to the roll. when creatures make a saving throw against your made up combat techniques, they get a +5 to the roll.