🏇General Combat Abilities
Average Weaponry
No Requirement
you now have at least a +2 bonus to use any average weapon unless you already have a +2 or higher bonus to use that weapon.
Check Out The Training Rules For More Information On Bonuses!
Martial Arts
No requirement
You Gain A New Melee Weapon Called “Martial Arts” That Uses Either Strength Or Dexterity. Martial Arts Attacks Can Be Made With Any Of Your Limbs.
The Damage Is 1d6 + Stat Bludgeoning Damage And You Can Make An Attack As An Action And Bonus Action On Your Turn. You Get A +2 Bonus To Attacks Made With Martial Arts.
Opportunity Attack : Combat
No Requirement
If A Creature Passes By Your Melee Range Without Using The Retreat Action, You Can Use Your Reaction To Make A Melee, Ranged, Or Improvised Weapon Attack As An Opportunity Attack.
Improvised Weaponry
No Requirement
you now have at least a +2 bonus to use any Improvised weapon unless you already have a +2 or higher bonus to use that weapon.
Check Out The Training Rules For More Information On Bonuses!
Chic Light
no requirement
you instantly become able to use all light armor. also, when calculating armor class when wearing light armor, add +1 to your armor class.
King Of Duelists
no requirement
When Making A Bonus Action Attack Through Dual Wielding, You Can Make Two Attacks Instead Of One.