🔫Path Of Firearms🔫

Redneck Rounds

During A Short Rest, You Can Create A Firearm Ability Under The Following Parameters

rolls off of Firearm bonuses | DC = 8 + STAT + firearm bonus

Elements & Restrictions

Maneuvers, Technique, Physical Weapons

Damage & Range Of Firearm, Not Compatible With Melee Or Ranged Weapons, Can Only Make Action Abilities

Making A Trickshot Technique You Can Use Behind Cover Or A Type Of Gunshot Where You Can Shoot Someone’s Weapon Away.

Examples

Nut House Rounds

Requires Redneck Rounds

All Of Your firearm Techniques Can Now Be Performed As Bonus Actions. When Your Are Rolling For A firearm Technique, Gain A +1 Bonus To The Roll.

Lumberman Rounds

Requires Nut House Rounds

All Of Your firearm Techniques Can Now Be Performed As Reactions. When Your Are Rolling For A firearm Technique, Gain A +2 Bonus To The Roll Instead Of The +1 From nut house rounds.

Determined Rounds

Requires redneck rounds

Real country boys Can Improve On The Fly Without Having To Have Mastered A Technique Over Rest. When Performing A firearm Technique, You Can Try And Perform A Move You Make Up On The Spot Instead Of What You Have Written Down.

When You Roll For Made Up firearm Techniques, You Gain A -5 To The Roll. When Creatures Make A Saving Throw Against Your Made Up firearm Techniques, They Get A +5 To The Roll.