🔫Path Of Firearms🔫
Redneck Rounds
During A Short Rest, You Can Create A Firearm Ability Under The Following Parameters
rolls off of Firearm bonuses | DC = 8 + STAT + firearm bonus
Elements & Restrictions
Maneuvers, Technique, Physical Weapons
Damage & Range Of Firearm, Not Compatible With Melee Or Ranged Weapons, Can Only Make Action Abilities
Making A Trickshot Technique You Can Use Behind Cover Or A Type Of Gunshot Where You Can Shoot Someone’s Weapon Away.
Examples
Nut House Rounds
Requires Redneck Rounds
All Of Your firearm Techniques Can Now Be Performed As Bonus Actions. When Your Are Rolling For A firearm Technique, Gain A +1 Bonus To The Roll.
Lumberman Rounds
Requires Nut House Rounds
All Of Your firearm Techniques Can Now Be Performed As Reactions. When Your Are Rolling For A firearm Technique, Gain A +2 Bonus To The Roll Instead Of The +1 From nut house rounds.
Determined Rounds
Requires redneck rounds
Real country boys Can Improve On The Fly Without Having To Have Mastered A Technique Over Rest. When Performing A firearm Technique, You Can Try And Perform A Move You Make Up On The Spot Instead Of What You Have Written Down.
When You Roll For Made Up firearm Techniques, You Gain A -5 To The Roll. When Creatures Make A Saving Throw Against Your Made Up firearm Techniques, They Get A +5 To The Roll.