Skill Checks

There Are More Specific Rolls For Stats Called Skill Checks. If There’s A Task More Complicated Then throw This Or Think Of That, Most Likely There Is A Skill Check For It That You Can Unlock Bonuses And Get Better At.

There is an arrow at the top of the page to take you to the skill checks.

Conditions

Conditions Are Effects Placed Upon Your Character That Are More Complicated Than Being Exhausted Or Taking A Wound.

There is an arrow at the top of the page to take you to conditions.

Grievous Wounds

grievous wounds are a type of injury that are more severe than normal battle damage. grievous wounds are injuries targeted at specific body parts, giving a specific debuff based on what was attacked.

grievous wounds are system shock, which means that using another body part won’t negate the debuff you get from the wound. grievous wounds have two normal ways of being applied:

  • when a body part is targeted, details in attack on limbs, and then land a successful attack against the targeted body part

  • Significantly failing a saving throw by at least a 10 point margin, this margin could be higher or lower. can gain multiple at once

You can have multiple of the same wound and some types of wounds have a maximum amount you can be inflicted with. you automatically get rid of 1 grievous wound upon a successful long rest.

There is an arrow at the top of the page to take you to list of grievous wounds.

Exhaustion

You Can Gain Exhaustion From Certain abilities Or By Skipping Out On Food, Drink, Or Night’s Of Sleep. You Can Reduce A Level Of Exhaustion By Long Resting.

every level of exhaustion you gain gives you a -1 penalty to all rolls and lose 5ft of your movement speed.

at level 3 exhaustion, you gain disadvantage on all rolls.

at level 6 exhaustion, the number you need to roll over to survive death’s door increases by 5. it will continue to increase by 5 for every level of exhaustion past 6.

you automatically get rid of a level of exhaustion upon a successful long rest where you have access to food and drink.

Critical Wounds

Critical wounds are gained when you lose a body part. critical wounds are considered system shock just like grievous wounds, meaning the use of your remaining limbs won’t get rid of the debuffs brought on by losing one. critical wounds can only be fixed if you can find a substitute for your missing body part.

the list of critical wounds are located in the same place where the list of grievous wounds are.