🦓Ranger Abilities

Turf Advantage

Ability

Choose an environment that is familiar and is significant to your animal. In that Turf Advantage environment, your animal passively benefits from the Dash Special Action and has advantage on all stealth skill check rolls.

Requires Animal Companion

Best Friend

Ability

You have advantage on interacting with your animal and all other characters have two levels of disadvantage when trying to influence or tame your animal.

Requires Animal Companion

Support Animal

Ability

In a radius equal to 10 times your nature bonus, your animal emits an aura of soothing and affectionate energy. You and all allies that are within that aura have advantage on social based will saves and insight rolls.

Requires Animal Companion and +1 Nature Bonus

Tag In

Ability

You gain a new Special Action: Tag In

As an action, you can command your animal to give them an action to act as if it were your animal’s turn in initiative.

Requires Animal Companion

Praise

Ability

You gain a new Special Action: Praise

As a quick action, as long as they can either hear or see you, you can give your animal positive reinforcement. Your animal will now have advantage on its next roll on its action on its turn.

Requires Animal Companion

Critterspeak

Ability

You can communicate simple ideas to animals and are able to interpret simple ideas that animals try to convey to you.

This does not mean you can outright talk to animals or that you have the common animal language

Requires +2 Bonus In Nature