đŸ¦“Path Of RangerđŸ¦“
Animal Companion
Path
You can forge an Animal Bond during a short rest
The Path Of Ranger has you create a close Animal Bond with an animal instead of making custom moves. This bond means that you and this animal are very close and care about each other. You have to keep track of the aspects of the animal that you created a bond with and you can only have 1 Animal Bond at a time.
During combat your animal has their own initiative. On their turn they have an action, movement action, and interaction. You get to decide what your animal does on their turn.
If this path is taken during character creation, then you already start with an Animal Bond
Requires At Least +0 Nature Bonus
Animal Bond Aspects:
You need to keep track of the following aspects of your animal:
Max HP, Base Stats, AC, Movement Speed, Racial Traits
Examples:
You can decide to have an animal like a dog as your Animal Companion or something as huge as a giant beast like a dragon
Powerful Bond
Path Upgrade
When you make rolls for your animal, if the DM believes that the roll is something that your animal would be good at, you can add your nature bonus to the roll
Requires Animal Companion
Magical Bond
Special Path Upgrade
Your animal now embodies the essence of what makes you magical. Whenever they take their action, you can include the elements of what makes you magical in their action.
Your animal is also now resistant to damage related to what makes you magical.
Requires Animal Companion and Be Somewhat Magical
Special Connection
Special Path Upgrade
Whenever it is your animal’s turn in combat, they can use any of your own custom moves from other paths.
Requires Magical Bond